Libraries available to download (A-C)
ColDet - 3D Collision Detection Library
This library is an effort to provide a free collision detection library
for generic polyhedra. Its purpose is mainly for 3D games where accurate
detection is needed between two non-simple objects.
Features:
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Works on any model, even polygon soups.
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Fully Portable. Compiles on windows compilers (VC, BCB) and recent
versions of g++ on any platform.
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Uses bounding box hierarchies for fast detection.
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Uses additional triangle intersection tests for 100 per cent accuracy.
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Provides (upon request) exact point of collision, plus the pair of triangles
that collided.
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Supports timeout setting, to limit detection time.
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Ray-Model collision test.
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Segment-Model collision test.
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Sphere-Model collision test.
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Ray-Sphere and Sphere-Sphere primitive collision tests.
Licensing : GNU copyleft
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