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Libraries available to download (A-C)
ColDet - 3D Collision Detection Library
This library is an effort to provide a free collision detection library
for generic polyhedra. Its purpose is mainly for 3D games where accurate
detection is needed between two non-simple objects.
Works on any model, even polygon soups.
Fully Portable. Compiles on windows compilers (VC, BCB) and recent
versions of g++ on any platform.
Uses bounding box hierarchies for fast detection.
Uses additional triangle intersection tests for 100 per cent accuracy.
Provides (upon request) exact point of collision, plus the pair of triangles
Supports timeout setting, to limit detection time.
Ray-Model collision test.
Segment-Model collision test.
Sphere-Model collision test.
Ray-Sphere and Sphere-Sphere primitive collision tests.
- PC 32-bit Windows
- Cross platform, should work on any.
- Visual C++
- MetroWerks CodeWarrior
- Borland C++
- Any standard C++ compiler
Added : 2001-01-10 Amended: 2001-01-10 Licensing : GNU copyleft
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Copyright (c) 2018 Nikki Locke, Trumphurst Ltd.
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